#include "BinTree.h"

int main(){
	stack<int> yes;
	BinTree<int> *my_tree = new BinTree<int>;
	Increase<int> my_increase;
	BinNodePosi(int) root = my_tree->insertAsRoot(10);
	my_tree->insertAsLC(root,20);
	my_tree->insertAsRC(root,30);
	my_tree->travPost(my_increase);
	return 0;
}
